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Alpha 21 available

Alpha access: http://neurovoider.com/

Roadmap

Big update this week! All weapons & sounds have been revamped, and we added an early version of a new environment: the Furnace! It still lacks some details, but we thought you would enjoy having a preview (details will be added next week).

The game feel should be very different, let us know what you think of this update!

Annnddd, starting next week, updates will be released on Thursday instead on Friday. :)

UPDATE: Alpha 21.1 has been released and fixes the Furnace boss arena colliders.

New

  • Furnace environment and its conveyor belts!
  • New item names for rare items

Changes

  • Revamped nearly all weapons! New behaviors, sounds, and balanced all of this
  • Rampage now starts with a shotgun and Fortress starts with a rocket launcher
  • HP and EP have been rescaled for all equipments (more linear)
  • Difficulty scaling have been lowered (the game gets harder less quick)
  • A bunch of AI parameters have been tweaked
  • Loot drop rate tables have been modified and loot should be more balanced
  • The forge now has 100% chance to create a green item, 50% to create a blue item, and 25% to create a yellow item
  • Scraps costs have been balanced (it shouldn't be broken anymore)

Fixes

  • Fixes a bunch of bugged tiles in Frostbite, Sewer, and Sub
  • Fixes a crash while loading a Sewer level
  • Fixes bullet rotation after hitting a Fortress shield