Developer postOriginal post (opens in a new tab)

Beta 31 available

Roadmap

Uh oh! Surprise update!

Yes, it's not Friday, but this week, we are off to a gaming festival (the Stunfest, in France), hence we are pushing this update earlier. We'll be back with the normal update pace next week (we are working on the resume feature and the final boss now).

What's new? Difficulty settings! Let us know what you think about them (we still have to rework the AI and the boss fights logic, but we'll get there soon).

Annnddd... Steam Trading Cards are coming! We sent them to Steam, now it's up to them to publish them. It should take a few days before they start dropping.

Have a great week!

New

  • Difficulty options to choose when starting a new game:
    • Arcade (easy): enemies have less HP, do less damage, are less aggressive, and drop more repair packs
    • Rogue (normal): the base experience, similar to previous updates
    • Voider (hard): enemies have more HP, do more damage, and are more aggressive

Fixes

  • Fixes some error handling (the game should more precise when it detects hardware problems)
  • Fixes special level being generated twice per boss section if the tutorial is enabled