Alpha access: http://neurovoider.com/
New
- Bosses are now truly proceduraly generated
- Added 2 new boss families
- Sliding bosses now generate sparks on their rail
- Hidden options to display the frame per second (launch the game with the -showFPS command line argument)
- Hidden options to unlock the 60FPS cap (launch the game with the -unlockFPS command line argument)
Changes
- Removed micro freeze on melee weapon attack
- Updated the bosses assets
- Tweaked smoke/spark particles on bosses and mini-bosses (less particles)
Fixes:
- Fixes low EP warning showing even in brain form (again)
- Fixes game hanging during loadings if the network connection is slow