Developer postOriginal post (opens in a new tab)

Alpha 15 available

Alpha access: http://neurovoider.com/

Roadmap

IMPORTANT

The game now uses OpenGL instead of DirectX. This has several benefits:

  • Windows Media Player is no more required (that was a real pain)
  • The game should now run on Windows Vista and Windows XP
  • It should fix nearly all issues some players had with fullscreen
  • We only have to maintain one single build to support Windows, OS X and Linux

There are a couple drawbacks though:

  • keyboard layout can not be automatically detected anymore, there is now an option to switch to azerty
  • loadings are less smooth because of OpenGL managing threads differently, the only noticable moment is during level loading (tips appear a bit laggy)

Known issue

Retina (Mac OS X) and 4K displays (Windows) are not working unless you disactivate Hi-DPI mode in your system resolution settings.

New

  • Mac OS X and Linux (inc. SteamOS) support
  • Added an options to specify that your keyboard has an azerty layout

Changes

  • Switching back to require a restart if the resolution is changed (this was causing too many issues, we'll get back it later)
  • The fullscreen mode has been removed, it is no more relevant with OpenGL
  • Musics are now encoding in full bitrate OGG, you can expect a better quality (it previously was WMA, arg)

Fixes

  • Fixes Windows Vista incompatibility
  • Fixes Windows XP incompatibility
  • Fixes a lot of fullscreen issues