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Final Cut Changelog - v1.0.5 - Jan 28

Updates to Van Helsing: Final Cut have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Global Event Support

The game is now capable to run Global Events in Adventure mode. Stay tuned, hunters...

Game Fixes

  • New executable file for Windows 10 users, fixing launch and stability issues. (Automatically chosen by launching the game from Steam)
  • Fixed a typo in the description of Confidence Mastery.
  • Fixed a typo in the description of Toughness Mastery.
  • Fixed a typo in the description of Stone Rain.
  • Fixed an issue where players got stuck Beneath the Palace.
  • Improved the loading time for the first launch of the game.
  • Fixed an issue where glory points were reset randomly.
  • Todor Schimko has been trained and now he is a lot more skilled in augmenting Godlike items. By pressing F, you can quickly enhance your items, and also, the item icons are no longer streched.
  • Replacing stats at Saffi can no longer cause to remove a stat permanently.
  • Players with special characters in their names are no longer blocked from logging in.
  • Resistance Captains' models are not showing near the desk after their death.
  • Fixed a crash upon entering a Clue Hunt map.

Quests

  • Saffi now properly rewards players carrying the Swamp Lily from Mr. Bellow Smash Jr.
  • The markers now properly appear for the Rogue Hunter-Machine quest.
  • The final quest now rewards players properly.
  • Fixed an issue with Resistance Management Mission timers.
  • Resistance Management rewards received a complete overhaul.
  • The Relic Hunt daily quest can no longer be exploited.
  • Fixed a progress error that occurred when players were teleporting out from the Hideout.

Skills

  • Fixed an issue where Mirror Image corpses did not disappear in Arena Mode.
  • Protectors' first Shield Block ability is now blocking properly.
  • Protectors are now unable to parry while blocking.
  • Fixed the bonus application issue for Focus Damage's Mastery.
  • Fixed the icon stacking for the Iron Mage perk.
  • Removed the Elite Behemoths' Eye for an Eye skill.

Items

  • Fixed the stats on Manticore Belt.
  • Fixed the stats on Son of Ramat Amulet.
  • Fixed the stats on Manticore Boots.
  • Fixed the stats on Gallowsbog Amulet.
  • Fixed the Immaculatus Cloak, it now belongs to the proper set.
  • Fixed the stats on Incantatus Garb.
  • Fixed the stats on Soulbound Amulet.
  • Fixed the stats on Behemoth Hunter trophy.
  • Fixed the set bonuses on Runic Spirit ring.
  • Fixed the stats on the Chrome Trooper Helmet.
  • Items with a chance to teleport now no longer port players to secluded locations in TD mode.
  • Serious overhaul of the essences: Essence costs were changed, effects were moved around.
  • Fixed an issue that would mess up certain essences you already had in your inventory.
  • The Bone Relic is now properly dropped by the Frenzied Forest Spirit.
  • Buffed the base stats of Godlike items.
  • Fixed an issue with the Scarecrow Hat and the Harpy Feather trophy.
  • Fixed a missing string for the Gallowsbog Amulet.
  • Titan Belt's stats can now be unlocked properly.
  • Items with +bonus HP/mana potion cooldown no longer increase potion cooldown.

Multiplayer

  • Fixed an issue that caused experience differences between players in co-op mode.
  • Shadow Fury now properly works in Multiplayer.
  • Players can now drop stuff on the ground without issues.
  • Fixed an issue where items were dropped slowly with critters around.

Achievements and Challenges

  • Fixed the Glory Level Challenge.
  • The Perfect Plan achievement is now awarded properly.
  • The Riddle Me Wisp achievement is now awarded properly.

Adventure Mode

  • Fixed an issue with the Fate Point limit: it is now calculated and displayed properly.
  • In Clue Hunt scenarios, the time limit has been increased to 12 minutes.
  • The Arena daily quest now completes properly.
  • Dying after completing the mission objective will no longer result in losing the mission.
  • Drastically increased the reward qualities on the first 5 difficulty levels along with the epic chance.

Balance

  • Adjusted the aggro range for Katarina.
  • Some of the spells did not benefit from the damage modifiers from the difficulty. This has been fixed in a major balance overhaul and influences a lot of spells, resulting in much less oneshots from monsters.
  • Items for Katarina are much more likely to drop now. Lucky girl.
  • The Chimera's Mana Drain has been drastically nerfed.
  • The Constructor's summoned mechs now implement the skill synergy into their DPS properly.
  • New damage reflect system: reflects according to the ratio of the incoming damage to the current HP.