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End of the Year Patch Notes 2/3 (v0.9.0b2)

Hi everyone! Here are the (late) patch notes for last week’s update! We’ve gone through many things along that week, so please forgive for taking so long to post this. As usual, items tagged as [COM] were changed based on community feedback.

Holidays update

  • Boxes of items in the game will have a new skin fit for the holidays. Well, at least for one of the things celebrated by the end of the year.

Improvements

  • [COM] An Accessibility Mode was added as an option in the game’s settings. This makes the game significantly easier, which might be useful for players with motor or mental disabilities, kids or for people playing at parties with new friends. This feature still needs some iterations to become better balanced, so any feedbacks on this during this week will be very valuable;
  • [COM] You can now pet the Dog when he is lying in his bed, getting him back on but without restoring his hunger (you still need to feed him, ok?);
  • Added 4 new rules to the pool of modifiers for Weekly Challenges, including the Secret Santa rule that fits this holiday’s theme;
  • Doors no longer get focused by aliens and can’t become dirty if hit by the shaft or anything else, really. It will only become dirty if the room becomes inactive, making that old design lock impossible to happen again;

Rebalance

  • The Dog now recovers much more from sharing food through family portraits;
  • The Dog will now leave his bed when he has recovered 50% of his bar. This means:
  • It will spend less time resting every time it gets hungry;
  • It won’t reach more than half energy without the player feeding him;
  • It will rest more frequently if the player is not feeding him;
  • It will get up more frequently when a player eats around him with portraits.

Interface

  • [COM] Any button can be used to join in on the matchmaking screen;
  • [COM] The settings screen now gets the focus back to the controller properly;
  • [COM] The currency change effect is now played in front of the current currency HUD, just as it should;
  • [COM] Fixed buttons related to the weekly challenges not becoming hidden once the countdown starts;

Bug Fixes

  • [COM] Fixed the issue causing the Dog to rotate and bark at the floor or at the sky;

If you want to know more or participate testing features before release, please join us on our official Discord Server .