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Update

Gameplay Adjustments

  • Reordered god plane unlock order to better reflect perceived difficulty (Necrus/Sepicles/Halarin/Furere/Proctus -> Sepicles/Furere/Halarin/Necrus/Proctus)
  • Feather of Sepicles now only effects enemies (not the player and allies)
  • Followers now path correctly even when very close to the player
  • Players now have the option to retry with the current hero configuration upon death

Visual Adjustments

  • Shadowform Wrappings now tints squires, turrets, and ethereal projections for visual clarity
  • Miniboss icons on the overworld map no longer render a hazard triangle underneath
  • Enemy cast animations no longer erroneously play after movement-dependent skill invocations have been interrupted by root effects
  • Players now see a brief overview of stats from the current run upon death

Bug Fixes

  • Various minor bug fixes