Changes
You can now debate with Mei Chenmai about stability more.
Replaced Qi Punch image.
Reworked the combat UI to be more minimalist.
You can now multi-unveil crystals.
Recipe library now hides learned recipes.
Balance Changes
Meridian Opening masteries now stack with themselves. No need for 2 different tiers.
Reactive Stance now have a scaling cap.
Advancing Fist nerfed to not be as overwhelmingly powerful.
Bug Fixes
Weakness now correctly applies to ALL power, not just damage.
Fixed Seed Toxic Rose combat image.
Fixed too many 'Sect' in house titles.
Fixed a number of memory leaks in combat.
Fixed a crash on loading very old saves.
Fixed tooltips for current control and intensity during crafting.
Fixed steam overlay not working.
Mod API
Add new concept of 'additional' effects to technique effects. These are rendered seperately in the tooltip.
Mods can now 'properly' override condensation arts (assuming they use 'addItem'). This also updates the breakthroughs.
Mod can now add social stats, combat buff, and crafting buffs to condensation arts.
Added support for fully hiding a breakthrough.
Added colour helper functions to mod api.
Added support for providing full alternative game stats with the mod api. This is fully untested, so if you do use it please do tell me if anything needs fixing.
