Changes
Reworked manuals. They now all have some lore, give many more techniques, and contain a full style with rules.
Rebalance growth rate / yield of fruits vs treasures.
Added blossom masteries for all blossom types.
Nerfed the harmonious fountain.
Improved stance management screen to be better sized.
Disabled removing the qi vessel once placed.
Allow editing techniques by right clicking in the stance list.
Craftskill now has a cap of 250 craft skill per realm. If over this limit, crafting lower realm recipes will not give craft skill.
On the world map, when travelling the location dialog automatically reopens on completion.
Improved the auction UI.
You can now sell items in the auction. Attend multiple auctions to be invited.
Added new auction abilities that can be found throughout the world.
Balance Changes
The scaling of most monsters has been heavily reduced. In return, base hp and damage increased.
Barrier degen now scales up the higher you raise your barrier above the cap, to a limit of 90% degen.
Barrier now always blocks damage before health. Barrier effectiveness now acts as damage reduction for barrier (at all values), with a falloff for high values of effectiveness (capping at 500% effectiveness).
Nerfed Life from Decay.
Nerfed turtle infusion slightly.
Shadow sickness scaling items now all have a cap on their bonuses.
Bug Fixes
Fixed culminating destruction stacking.
Fixed symbiotic parasite to trigger at the end of the round.
Fixed artefacts not appearing in combat results.
Fixed thorn shot damage.
Fixed being able to create over the max stacks of a buff.
Fixed iron clad garden masteries.
Fixed crushing undergrowth damage.
Fixed stance rules selector breaking with large rules.
Fixed forge blademaster icon being blurry.
Fixed many typos.
Fixed many logical inconsistencies in event dialogues.
Fixed Shield Reinforcer tooltip.
Fixed unleash arsenal giving double the shards it should.
Fixed shop and quest board reset display.
Fixed tooltips persisting when they shouldn't.
