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Patch 0.2.12

Greetings Captains!

This week we've been hard at work to implement some of the feedback we have received thus far.

Here is what you can look forward to in 0.2.12

New Features

  • Multiplayer Chat system now implemented
  • Keys can now be rebound in the options menu. (This currently requires a restart but we are working on that)
  • New Camera system that should feel smoother
  • You may now include your email in bug reports so that we can follow up with you and help solve your issues directly
  • Default graphical settings are now medium

Fixes

  • Fixed a collision error on the tutorial that caused the fire pit to appear in the sky
  • Adjusted the minimap on Cave Entrance to show the whole map
  • Fixed an error that caused hosts to no longer see a new players joining if one had left the room
  • Addressed an issue where a client that loaded into a multiplayer game before a host will not receive a hud. They will now receive a hud after the host clicks ready
  • Collisions added to cave level so you can’t leave the map anymore
  • Added a deadzone to drag select so that is is easier to click on units. We also added larger collision boxes (for selection purposes) to units as well
  • Very easy difficulty is now selected by default instead of normal

Feedback

One of the things I can't stress enough is how much we love hearing your comments and concerns. Not only does it let us see that you guys care about our game as much as we do, but you also want to shape it into a game that you would love to play with your friends!

We're always open to constructive criticism. If there are any aspects of the game that you just feel don't work well or you want specific improvements, let us know.

We may be a small team of two, but don't think we won't take the time to listen to everything you have to say. In the end, this project means a lot to us and we want everyone to see what we've accomplished!