Well, I think it's about time I do some patch notes instead of bombarding all my friends with glorious dot points. They'll probably still read all this. Anyway onto dot points inside Steam...
Level Editor Fixes
You can now change the Name of a level and the World without having to beat the entire level again. How badly did you want to change it?
When placing an item it no longer looks like your mouse is floating away from the item. That's what happens when the FOV is too high kids.
Camera zoom is much smoother and now supports gamepad...which is weird as nothing else in the editor does yet...
There's now a notice that tells you when you don't have a Player Spawner and a Level Portal placed - and it won't let you test the game. This is to avoid playing amazing levels that never end because there is no player or portal.
The mouse no longer runs away to the center of the screen every time you press your keyboard while editing a level
Settings and Saving Fixes
Settings now actually save and load to your account instead of the Guest account so you can stop toggling that button every time now Jim.
Levels now have temp files and backups when saving to avoid local levels getting wiped entirely - skill issue really
General
Player no longer starts on the ground like a squashed fish
Level editor UI looks a bit better, but I might change it again for fun later
That's about it for today I'm going to play some Megabonk
Future Fixes & Updates
Remapping is wild right now so that will definitely need to be sorted out
Milliseconds brought back for serious
Level end screen overhaul because it's just a hot mess right now
Server offline notices and a big rewrite so you can access local levels if it's down
Some kind of optional directional indicator so you know which way you're about to slice
Music and reactive environments with unique weather
MOAR PIECES! MOAR HAZARDS!! MOAR ENEMIES!!
Anything else?
