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Evochron Legacy Update 1.0408...

Version 1.0408 includes the following improvements:

- Ability to import a custom global asteroid mesh added (see customizing kit for details).
- Ability to import custom station/city module meshes added (single player only, see customizing kit for details).
- Military cockpit design updated to move upper canopy strut lower (below compass and console menu) and to add side struts.
- By player request, AI traffic and guidance systems updated to allow hostile ships to more frequently arrive near player in disputed and hostile systems.
- Rate of potential non-contract battle scenarios in disputed systems increased (including friendly and hostile ships jumping in for reinforcements).
- Low light visibility mode updated to additionally apply illumination to asteroids and metallic structures rather than terrain only.
- Fix for an issue where terrain walker step sounds could align with music volume rather than effects volume after switching views.
- Dedicated HAT control modes for game control devices now align with indicated device ID in configuration menu.
- New black hole effect (layered swirling accretion disk with dark center) and extended gravity field.
- Directive 88 in custom quests now clears any quest object left behind automatically.
- Altimeter updated to align with navigation distance scale factor.
- Dedicated sound option for disruptor effect added (s4c.wav).
- Heat alert indicator updated to be more visible.
- Aurora borealis effect added by player request.
- Lighting effects and visibility improved.
- Collision system added to jump gates.
- Improved MFD transition effect.

Notes:

The new aurora borealis system is designed to render with unique colors based on atmosphere type and provides an animated movement effect. If you would like to try your own custom textures for the effect, see the customizing kit for details.

For those interested in using over-sized DPI scaling values in Windows 10 (over 100% in display properties) rather than an aligned 1:1 pixel scaling (100%), one of the 'Locked (FS)' screen modes is recommended. When using the default 'Optimized' full screen window mode, the game will attempt to submit/adapt to an over-sized scaling level, which can look strange (blurry, low detail, etc) on some configurations. Using a locked screen mode will force the game to use a 1:1 scaling factor, even if the desktop scaling level is set to something else in Windows 10. As a result of the benefit of using locked screen modes with over-sized scaling conditions, the locked screen modes are no longer highlighted in red in this build.

To retain the original large value altitude readout scale level, simply create a text file name altitudemode.txt and place it in the \hud folder (you'll need to create one if you haven't already) within the game's install folder.

Edit 10-11-2016: Quick patch uploaded which should help correct the 'runtime error 118' a few players have reported. If anyone encounters such an error at this point, please e-mail me the sw.cfg file from the game's save data folder (default location is c:\sw3dg\EvochronLegacy and sent to the address at starwraith.com > contact) so I can investigate it further. So far, tests have come back positive that this update should resolve the error.