Version 1.0428 includes the following improvements:
- HUD docking/landing tunnel behavior near planet cities improved.
- Glass effect on civilian cockpits made glossy to better align with military spacecraft.
- AI traffic patterns updated to increase frequency of routes to main cities on planet surfaces.
- AI traffic patterns updated to be more varied and responsive with movement/activities in sector.
- Ability to consolidate and transfer matching commodity cargo in open space added (hold Alt key and left/right click).
- Option to adjust throttle level with mouse wheel at 10X added for mouse flight control modes (hold Alt key, then adjust mouse wheel).
- Save data output option updated to include vertical velocity, horizontal velocity, control input, and thruster output values (see customizing kit for details).
- Residual shield benefit could still be applied to certain station modules after a shield module was destroyed, now fixed.
- Default basic axis configuration for mouse pointer control updated to better distinguish between joysticks and gamepads.
- Default basic axis configuration for flight control updated to better distinguish between joysticks and gamepads.
- Location data received from NPC/AI pilots in ship-to-ship trades now automatically stored in map log.
- Improved city docking tractor beam holding system to prevent slow reduction in altitude while docked.
- Player's ship no longer has to be absolutely still to quick save while inside a carrier hangar.
- Docking zone indicator in stations and at cities scaled 2X for improved legibility.
- Nav map database updated to correct misplaced icon listing for an uncharted planet.
- Sensor range for target scanner (2500) now displayed with item description.
- Verification step added for right click deleting map log entry.
- Verification step added for jettisoning cargo.
- New option to rename map log entries added.
Notes:
The game can now better detect certain control device conditions for a basic default axis configuration. Pitch and yaw are now configured uniquely for the first two axis channels depending on the class of device, whether joystick or gamepad. The new system also includes the addition of roll control to axis channel 3 while throttle remains unbound, leaving it controlled by keyboard/mouse options and open to mapping by the player as may be desired. This will help set basic default axis mappings for joystick users and gamepad users, particularly for the mouse pointer control mode (when the player wants to use their flight control device to control the mouse pointer). But it also works for a default setup the first time the game is launched. The player can still select a preferred alternate device control profile in the Axis Configuration menu, manually map controls as desired, or activate a non-controller flight mode as well. The changes in this update simply provide a default basic axis configuration that's better relevant for the preferred device being used (the top listed device in Windows). If you've already mapped controls, these changes won't effect any existing control configuration since they only apply if the configuration files don't exist and the game is creating them for the first time based on what it detects.
You can now consolidate and transfer commodity cargo while in open space, you no longer have to dock at a station to move things around. Simply hold the Alt key as you would when docked earlier, then left or right click on the matching commodity types you want to consolidate/transfer.
New verification steps have been added by player request to the map log entry deletion and cargo jettison option. These options now require two clicks to complete and a text prompt will be displayed after the first click to verify if you want to complete the action. The relevant button will also change color to red before the second click as an additional alert and in the case of map log entries, to verify which entry is ready to be deleted.
If you receive location information for discovered planets or cargo containers from NPC/AI pilots in ship-to-ship trades, the information is now automatically stored in the map log. If you want to delete this information, simply open the map log and right click on the entry you want to remove twice.
The new rename map log entry option lets you change the name of an entry while viewing the log. Simply click on the 'Rename Entry' button, then click on the entry you want to rename. The naming prompt with then be filled in with the original entry name and you can use backspace to remove characters and change the listing as desired. Press enter when finished.