Version 1.0228 includes the following improvements:
- S281 system name restored to accommodate beacon clue description.
- Server programs updated to enable additional minimum client version enforcement for online public servers.
- Disruptor sequence updated to show a more electric style pulse explosion and sound effect.
- Trade links could be denied between human players when asteroids were nearby, fixed.
- Displayed fuel costs that could vary depending on rounding differences fixed.
- Refuel menu centered in lower left frame of inventory console.
- Several minor UI improvements.
Notes:
Public multiplayer server listings will require the new server builds next time a list attempt is made. As with any server update, always be sure to back up your text8.dat, factionmap.txt, and universemulti.txt files if you want to keep custom settings and gamestate conditions since the installer will restore the default files.
Now that it seems most technical and functional issues have been sorted and feedback has been transitioning more toward larger scale elements, I'll plan to begin the process of evaluating and prototyping more significant changes and additions that will likely require more development time and testing. This will probably result in a slower update schedule with more gameplay related improvements, with the rate and scope being based on feedback/requests.
I'd also like to work toward making the Oculus Rift mode the best it can be with the goal to transition it to an official mode rather than something more experimental. If you have been using the OR mode and can provide feedback on settings you've been using in conjunction with the specifications of your system to get good performance (at 75 FPS most of the time to avoid judder), that will help me formulate possible changes for improved potential default support in the future.