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Evochron Legacy 1.0218 Update...

Version 1.0218 includes the following improvements:

- Mining probe could be deployed with a build constructor, fixed.
- Axis configuration menu saving system updated to avoid defaulting to earlier configurations under certain conditions.
- Fuel tanks could be mismatched for military frames in shipyard, limiting fuel capacity to 1000 when 1500 should be available, fixed.
- Option to use the default documents folder in the user folder tree for the savedir.txt option added (using the %docfolder% tag).
- Creating a new profile after playing a previous profile could result in carrying over a faction affiliation, fixed.
- In zoomed mode, the nav map could appear larger than it should when rendering zoom animation, fixed.
- Update notification and download menu updated to align better with menu frame and shadow enlarged.
- Auto-leveling and stabilizing while in 3rd person chase view improved.

Notes:

The game now supports a dynamic %docfolder% tag in the savedir.txt file for anyone interested in using a mod that needs to specify the Users\UserName\My Documents folder in a global way that is independent of a specific user name that may be on the system. This also allows players to direct the game to keep save data in the documents folder using one standard (global) line rather than requiring specific folder names. So for example, if you want to have the game keep save data in the 'My Games' folder that is generally located in the documents folder tree, you can specify this line in the savedir.txt file:

%docfolder%\My Games

The game will then poll Windows for the current system drive, user folder, user name folder, and documents folder and apply them all automatically in the target save data folder. It will then take the characters after the %docfolder% tag and include them in the target save data folder string along with the \sw3dg\EvochronLegacy text, so the end result will be something like this to the game:

c:\Users[UserName]\My Documents\My Games\sw3dg\EvochronLegacy

And the save data files will then be saved and loaded to/from that folder location. If you want to apply this change to the game, make sure to copy all of the original save data files from the default location of c:\sw3dg\EvochronLegacy to the new folder location you specify before launching the game the next time.

Edit: Quick fix applied to correct an issue that could incorrectly cap fuel on certain Federation frames.