Developer postOriginal post (opens in a new tab)

Update for FIREFIGHT RELOADED (Snapshot Branch) Released (2-11-16)

An update for FIREFIGHT RELOADED's SNAPSHOT branch has been released. The update will be applied when you restart FIREFIGHT RELOADED if you are in the "snapshot" beta.

Multiplayer Changes:
- Added Civil Protection Officer (Metrocop) player model.
- Fixed the Crossbow's scope.
- Fixed FOV slider not working.
- Added in bunnyhopping.
- Fixed a bug where the viewmodel would flip upside down in higher FOVs.
- Updated the Hunter's AI to the one in FIREFIGHT RELOADED's Singleplayer.

And before anyone asks, there are NPCs in the game, but they are controlled by a setting called
"Min. Players" in the Create Server menu or the "sk_spawnerminclientstospawn" ConVar. If you want the
game to spawn the NPCs with only one player (you) in it, change "Min. Players" in the Create Server
menu to 1 or set "sk_spawnerminclientstospawn" to 1.