10.17 Update Content (This update will result in the previous archive being invalidated)
1. Add [Easy] difficulty
2. The speed of power technology will vary with the attribute level of power generals. The more high attribute generals there are, the faster the technology. The four types of technology correspond to the four attributes of government charm, intelligence, strategy, martial arts, and courage
3. Increase the categories of scientific research work, occupy conspiracy points, and slightly improve the speed of technology
4. Building a city can only be carried out on counties under one's own county jurisdiction that have not yet been built. Building a city will cause a portion of the population in the county to migrate to the corresponding county, and slightly reduce the loyalty of all the city residents within the county
5. The powerless county town now requires military attack and occupation
6. The appearance of plains, mountain roads, and waterways has been differentiated, making it more intuitive
7. Add friendly camp troops, with the main general's avatar frame in green, to visually display that they will not enter a combat state after encountering
8. Optimize the red dot prompt to distinguish between generals leaving the faction due to low loyalty and those leaving the faction due to lifespan death
9. Both unverified cities and directly administered outer cities can send troops, with only restrictions on civilian loyalty
10. Optimize the performance of plot borders, currently adjacent plots are more closely aligned without producing very thick plot borders
11. The loyalty of a general decreases after their level is lowered, increasing from 2 points per year to 3 points per year
12. Optimize the illustrations of Xu Huang, Kuai Yue, Cheng Yu, Meng Huo, Wang Lang, Zhuge Jin, and Huang Yueying
