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Hot Fix (0.8.155) - Doors & Power Charging

We've got a another couple of fixes/changes going into the new year:

Gameplay

  • Door repair cost reduced back to 1.

Fixes

  • Fixed card power charging bug.

In the meantime, we're still investigating ways to improve the overall difficulty curve. We've gotten responses from several players on the 'no resupply on revisited planets' rule and how it makes games extremely difficult if the map's generated layout makes for difficult traversal without re-visiting large portions. We'll be looking into that right after the New Year holiday along with several more bug fixes, new content (!), and gameplay tweaks.

Thanks so much to our early access players for their great feedback so far and happy holidays!