Huge thanks to everyone for bearing with us as we crank out patches for the recent update. It's proven to be quite a doozy. Switching major point releases for an underlying engine has proven to be a bit harder than a typical update to fully test out, due to a lot of foundational things changing. But one of the benefits, for those affected, is we're able to zero in on fixes much faster than before. We're not stopping until the game is in proper shape and not imploding on itself. Onward! ːsteamhappyː
Fixes
- Fixed a bug involving some UI buttons to cause errors when clicking while scrolling with the scroll wheel (ya...I don't even...)
- Fixed a bug allowing players to select other player's cards for 'claw' cards, which potentially lead to a crash.
Coming Soon
We've got an online lobby screen in the works, for those wanting to get a better sense of what's available and who's online. More info on that and a few other features soon!