Asynchronous is finally live! It took a bit longer than anticipated, but we're pretty excited about this new feature and what it means for the longevity of Space Food Truck. Now that it's out in the wild, we'll hopefully be reverting back to our weekly updates. Today we've pushed a minor update fixing some issues:
Fixes
- Added dimming to player names in lobbies for players who are not present in async games.
- Fixed bug with broken pod status icons causing errors upon joining online games.
- Fixed a bug with live server listings showing games as joinable when they had already started.
We've received reports that private games toggling isn't working. We're looking into this and hope to have a fix out next week sometime. We'll post here if we push any updates out early to our thar_be_dragons beta branch.