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v1.4.3 - english corrections & balancing

Demo was updated.

Major correction:
- english corrections.

New content:
- new faction: dwarfs. (skirmish mode only)
- new perk: sprint.
- 1 new ears for female feline.
- 1 new map in skirmish mode with 6 villages.
- 1 new map in skirmish mode with 8 villages.
- 6 new AIs: 'berserker', 'engineer', 'grenadier', 'runic priest', 'tank', 'warrior'.
- there are 5 different files for the autosaves of the worlds. (suggestion from Stevepunk)
- "Display FPS / RAM / GPU" added in options.

Balancing:
FIRE MAGIC
- Amulet of Fire
damage 150% -> 200%
mana cost 2 -> 5
xp intelligence /2
- Bright Multiple Fire Scepter
damage 58% -> 125%
damage area added
- Comet Staff
attack time 8s -> 6s
damage area 32 -> 96
- Dragon Breath Staff
attack time 4s -> 3s
mana per attack 12 -> 20
- Fire Elemental
attack 300 -> 600
- Fire Scepter
damage area added
- Multiple Fire Scepter
damage 93% -> 150%
damage area added
- Spark Scroll
cost 4 parchments -> 1 parchment
- Spark
attack 400 -> 1000
- Sunfire Staff
damage area added

SHAMANIC MAGIC
- Amulet of Lightning
xp intelligence /2
- Chain Lightning Staff
attack time 0.83s -> 2s
range 80 -> 50
- Cristal Star Staff
damage 37% -> 50%
range of snow flaks /2
- Lightning Staff
range 70 -> 50
- Peel Skin
health bonus medium armors 90% -> 50%
health bonus shamanic magic 0% -> 50%
speed malus -0.25 -> 0
- Ring of Ice Shards
damage 30% -> 75%
range 70 -> 90
- Snowflake Belt
damage 28% -> 200%
- Snow Star Staff
attack time 2s -> 4s
damage 33% -> 50%
- Thunder Hammer
damage 200% -> 300%
range 40 -> 10

BLACK MAGIC
- Death Beam Rod
damage 10% -> 50%
mana per attack 2 -> 3
health per attack 0 -> 1
- Gloves of Ghoul Touch
attack time 2s -> 1s
xp gain to intelligence /8
- Lich Transformation
health bonus 25pts -> 25% of endurance
mana bonus 25pts -> 25% of willpower
chaotic magic bonus +25pts -> 0
necromantic magic bonus +25pts -> 0
mana regeneration +0 -> +100%
- Nightmare Mount
fireball damage 200% -> removed
flamethower damage 300% -> 500%
- Poison Nova Staff
damage 33% -> 150%
- Poison Scepter
attack time 4s -> 0.3s
damage 62% -> 25%
- Poison Staff
attack time 4s -> 1s
- Summon Skeleton Scroll
cost 2 parchments -> 1 parchment
- Summon Zombie Scroll
cost 3 parchments -> 2 parchments

WHITE MAGIC
- Bright Light Staff
damage 22% -> 50%
- Healing Book
scaled from Redemptive magic instead of Willpower
- Healing Scroll
scaled from Redemptive magic instead of Willpower
- Light Scepter
damage 15% -> 50%
- Light Staff
damage 33% -> 50%
- Protection
scaled by redemptive Magic * 25% instead 50 fixed points
- Solaris Diadem
damage 5% -> 50%

THROWING WEAPONS
- Throwing Axe don't do 'missile' damage anymore
- Hand Grenade don't do 'missile' damage anymore
- Spherical Grenade don't do 'missile' damage anymore

JEWELS
- Ring of Faith
willpower bonus 12% -> 25pts
- Ring of Fire Resistance
fire resistance 20% -> 40%
- Ring of Human Influence
charisma bonus 12% -> 25pts
- Ring of Knowledge
intelligence bonus 12% -> 25pts
- Strength Ring
strength bonus 12% -> 25pts

FIREARMS
- Back Missile Launcher
attack time 12s -> 6s
- Cartridges
cost of cast iron +1
- Gunblade
range damage 150% -> 500%
- Hand Grenade
damage 500% -> 800%
area of damage 32 -> 64
- Handgun
damage 150% -> 250%
- Machine Pistol
damage 68% -> 250%
- Missile Launcher
damage 1200% -> 2000%
area of damage 0 -> 64
- Rifle
damage 300% -> 500%
- Shoulder Cannon
area of damage 32 -> 96
- Sniper rifle
damage 340% -> 1000%
- Spherical Grenade
damage 600% -> 800%
area of damage 32 -> 64

FOOD
Food bonus give extra XP. (+1% for each bonus)

ENHANCEMENT
You can create an item+1 with a skill at 150 instead 200.

GOLEMS
+100% health when you repair a golem.

WALLS
- Golden Wall
defense 600 -> 500
- Steel Wall
defense 500 -> 600

MONSTERS
- Bat
speed 120 -> 200
- Mummy
health 250 -> 400
- Skeleton
resistance to missiles 0% -> 75%
- Wolf
speed 100 -> 150
- Wolf Rider
speed 100 -> 150

AIS
- you can select servants in AI editor.
- IAs 'tanks' and 'golemologue' added to the faction of astalans.
- A 'validate' button added to the editor.
- A message is displayed when you select an AI.

Changes:
- "dark elf" and "astalan" are locked until you defeat the Devorer in the adventure.
- messages of the "saving world" changed. A message is displayed at the start of the save and a second message is displayed at the end.

Bugs corrected:
- max resources are set to 999999999.
- you can use blessing and vitality at the same time.
- some other bugs were corrected.