Major updates:
- online multiplayer. (beta)
- you can store resources in the town center.
- you can recruit servants at town center.
- you can improve your perks.
Multiplayer content:
- you recover your inventory when you reconnect to the same server.
- 2 new windows: messages & list of players.
- maximum of players added to server settings.
New content:
- 3 new missions.
- 2 new walls: "ice wall" and "golden wall".
- 1 new spell: "werewolf transformation". (shamanic altar)
- 1 new monster: "mushroom guy".
- 4 new male hairs.
- 5 new female hairs. 1 new female face.
- 7 new beards for male dwarfs.
- you can repair golems even if they move or fight.
Balancing:
- number of resurrections in chapel: 15 -> 20.
- cost of soldiers increased by 20%.
Bugs corrected:
- tooltips added to age selection. (in the construction bar)
- items enhancement are better managed by the AIs. (thanks to Airstrike)
- an endless loop with AI corrected. (thanks to Airstrike)
- 'Warrior born' perk give attack and defense bonus. (thanks to Akari Akaza)
- soldier's counter corrected when you load a world or a mission. (thanks to Jseah)
- appearence change when you recycle or sell an item. (thanks to NoobToy)
- many memory leaks in AI editor corrected. (thanks to Jseah)
- if you recycle or sell an enhanced item+X, you gain more resources.
- max resources are limited to 999999999.
- AIs stop going to medicinal plants in combat.
- the monsters only attack the walls that are on their way.
- you cannot order your units to attack themselves.
- feline ears disapear when you transform to lich.
- when your lich transformation ends you transform to human back.
- GPU limit extended from 512ko to 2Mo. (may avoid invisible sprites)