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V1.3.3 Resistances.

- resistances added.
Each weapon have different damages : 'physical', 'missile', 'magic', 'slashing', 'crushing', 'piercing', 'ice', 'fire', 'light', 'death', 'electricity' and 'explosion'.
Golems, buildings and undeads are death resistant.
Wooden buildings and armors are vulnerable to fire magic.
Undeads are vulnerable to light magic.
Metallic armors and golem are vulnerable to electricity. Wooden armors are resistant to electricity.
Cristal buidlings, golems and armors are magic resistant.
All buildings and golems are vulnerable to explosion weapons.

- new animal : boar.
- new items : 'golem shatterer', 'summer sword', 'amulet of magic resistance', 'ring of fire resistance', 'boots of the north'.
- can change "interface size" in options. (only available in a game)
- maps in 'survival mode' are wider. (64x64 => 128x128, 96x96 => 160x160)
- Add team color in 'skirmish mode'.
- German translation: more texts translated.
- Multiplayer with Hamachi: auto-detect of games corrected.
- Auto restoration of a characteristic can be enabled/disabled with right-click. (buttons on left top)
- Multiplayer: 'player names' always display over characters.
- 'player names' are displayed over characters when you select your companions with 'Tab'.