Developer postOriginal post (opens in a new tab)

Hotfix patch

Hey everyone,

We're aware of some game-breaking issues, and are trying to fix them as soon as possible. These issues are:

  • Resetting: You can get caught in a reset loop and are unable to finish the race on Skytrack and Acrophobia.
  • "Game is full" network error: This is happening to some people quite a lot, when it should be finding a next game or getting you to create a new one.

Unfortunately, some players have issues crashing pretty frequently. Thankfully, most users have rarely crashed, but a select few are experiencing them a lot. We're still looking into this issue, and will hopefully make some progress with it soon. It's a tough one.

I've also fixed a bunch of issues with the tracks, but they will be in the patch after the hotfix one. We're looking into some voting issues, pickup balance and other improvements, too

Thanks for playing multiplayer so far! Seems you're having a lot of fun, and it makes us proud to see our baby out there prancing in the wild! ;D

-Chris and the GRIP guys

PS.
Some things we're thinking of adding soon to multiplayer:

  • Show laps/time/kills remaining for events that are in-progress
  • Switch between cars while spectating
  • Limit # of laps or time/kills for public events (private has no limit)
  • Voting adjustments to avoid having a single vote (vs many) being able to change important settings like game mode and destructible vehicles
  • Add the chat window to an in-progress lobby
  • Show spectators at bottom of in-progress scoreboard
  • Show scoreboard from previous game in lobby after it finishes
  • Reduce the amount of health cars have in arena by 75%
  • Show what car someone is using next to their name in the lobby
  • Other stuff!
  • TOURNAMENTS!

Thanks again for playing, and please be patient as we try to improve multiplayer functionality ;)