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GRIP update v.1.0.7 is now available!

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GRIP Early Access Release v.1.0.7 is now live!
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This patch is a big one, in that it allows players to tweak the vehicle's steering, as well as improves upon the catch-up feature andoverall difficulty levels. This should allow new and old players of GRIP to get the best experience out of the game. One that caters to their style and skill.

Plus, we've tweaked the vehicle's stability, making it respond better to collisions at high speeds.Overall, thedriving experience in this version has greatly improved from 1.0.6

NOTE: "LOW" difficulty doesn't seem to be working. This bug will be fixed in the next patch. For now, use medium difficulty and low engine speed if you are a novice, or just don't want to go head-splitting speeds

Here are the changes in patch 1.0.7

Levels:

  • Industrial: Added many blocking volumes, objects and smoothed terrain to create more flow and a less punishing environment
  • Alhatra Wastes: Fixed many visual errors, smoothed some terrain and improved overall flow
  • Transport: Created proper boundaries, improved flow and fixed Assassin missile navigation
  • Festive: Smoothed a bunch of terrain to improve traversal

Gameplay:

  • Vehicle now reacts more subtly to collisions at high speed and is overall more forgiving.This has much improved vehicle handling in general
  • Steering sensitivity can now be set in the control options (separate settings for keyboard and gamepad)
  • Steering speed (response) can now be set in the control options
  • Greatly improved Difficulty settings to better reflect each option. Low difficulty is now reasonable for beginners
  • Vehicle engine power can be set to medium, high and crazy
  • Time Trial is now available as a game mode (no ghost car currently)
  • Weapon allocation has been improved, based on feedback
  • Catch-up feature has been improved in relation to difficulty settings
  • General AI improvements
  • Car vs car collisions are now less catastrophic

Visual:

  • UI has been fixed for 16x10 resolutions
  • Intoduced some HUD effects
  • New menu font
  • New scoreboard with more data

If you want to give feedback, or need to report any issues, please visit our forum (be sure to check the bugs and crashes lists before posting):
forum.cagedelement.com

Or you can visit the Steam Page

To all of our players, thank you for supporting us, and we hope you'll like what we've got coming in our next updates!