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GRIP Update 1.0.11.1 is now available!

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GRIP Early Access Release v.1.0.11.1 is now live!
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In this patch there are big improvements to vehicle stability, AI competitiveness, race cameras and low-end PC performance. Plus, a new track on the planet Norvos!

Here is the full changelist for patch 1.0.11.1:

Gameplay:

  • Far more stability when driving. The car doesn't react so harshly to collisions (vehicle physics and handling are still a WIP). The issue with the car not gaining traction on curves or slopes (mostly in tunnels) is now fixed as well.
  • Large improvements to AI: AI are now more competitive, navigating tracks more easily and avoiding obstacles/collisions. They also recover quicker from crashes
  • Race cameras have been improved, and various movement has been added to help with immersion and sense of speed. Recovery is also more intuitive.

Levels:

  • New Racetrack set on the planet Norvos!
  • Transport: Added more detailed structures (still WIP), improved lighting overall
  • Yuri Industrial: Added some meshes, improved lighting overall
  • Basin/Biodome/Festive: Improved lighting

Visual:

  • Cinematic/recap cameras are improved, with more dynamic angles and sweeping shots, as well as controlled zoom
  • Greatly improved the small tunnel asset in Jahtra tracks
  • Cars now have visibly sandy/dirty/snowy tires when on terrain
  • Updated starting gate to be more detailed

Pickups:

  • Missile navigation has been improved, with them more aptly avoiding environmental hazards

Audio:

  • New music track! "Pragmatic - Going Down"

Optimization/fixes:

  • Optimized vehicle meshes, all particle effects and many level assets. Performance on lower spec machines should be much better now
  • The incoming missile indicator is now a flashing icon above the speedo, rather than the borders of the screen turning red
  • Fixed shield staying in world when car is destroyed. Also, two shields now cannot be picked up at the same time.

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Coming in the next few months:

  • Pick-up balancing
  • Calming vehicle vs environment collisions
  • A new vehicle from the "Cygon" manufacturer
  • Completely redesigned menu with much better setup and functionality
  • Basic vehicle customization
  • An additional weapon
  • Additional racetracks on Liddo5 and Jahtra
  • Multiplayer!

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As always, we'd love to hear your feedback. If you want to give feedback, or need to report any issues, please visit our forum (be sure to check the bugs and crashes lists before posting):
forum.cagedelement.com

Or visit the GRIP discussions page on Steam: http://steamcommunity.com/app/396900/discussions/

To all of our players, thank you for supporting us, and we hope you'll like what we've got coming in our next updates!
 

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