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Latest changes for beta and release date now set for June 6th

There's a lot of awesome stuff in the latest beta releases, including clearer UI for tracking people's opinions of you, and a more obvious indication of what effect sharing certain events will have:

If you missed out on the Beta, you can still back the game on our website for instant access.

Release date now set for June 6th 

We demo'ed the game at the PC Gamer Weekender earlier this month, which was a fantastic opportunity to get great player feedback and show off the game. During the play testing it became clear that I need to add an overarching goal the player can work towards, the opinions system needs further extension (including the ability to lie to other characters) and I need to deepen the gameplay surrounding the various factions in the game.

Therefore I'm now going to launch on 6th June 2016. However, I think this is the right decision: I'd rather release a finished game than push out something that isn't quite ready.

What's next?

I'm working hard on the ship customisation at the moment, so that players can change the configuration of the ships they own. They can buy new equipment from various people, such as freelance mechanics and mining engineers.

During history generation the other characters actually invent ship components of varying quality, and you have to go and see the inventor if you want a particular component on your ship. It's awesome to see the names that they come up with for their components, too!

That's all for now - until next time!

Chris
Developer, Sol Trader