v0.52 is released~
The demo has been refreshed with tons of quality of life changes and balancing improvements. One of the new additions are stat tooltips, which I noticed was a feature requested the deeper you go into the game.
Stat tooltips!

I have added the long awaited stat tooltips that lets you view where your stats are coming from. This will also help me to see and balance the game accordingly, so this addition will be pretty useful all around.
Not all stats will have tooltips, but the major important ones like damage, HP, Regen, Crit Rate, as well as Gold and EXP% gain have been added.
Quality of Life
Other quality of life changes have been added, such as being able to use arrow keys to scroll through the boss dungeon.

Speaking of boss dungeons, Dark Awakens has been improved to hold more darkness, as in the full version, you can go further and summon tougher bosses for higher rewards, which require more darkness.

Next Update: Custom Keybinds
I will next be adding custom shortcut keys, likely in v0.53, to allow you to rebind your keyboard shortcuts for opening various menus and actions like upgrading, so stay tuned!
Future Improvements
I am also working on a new potion type: EXP potions, for the full version! :)
And here's a sneak peek of the exclusive book equipment which will improve EXP gain. The EXP and level up system is also exclusive to the full version.

This is the best rarity so it has a lot more lines than common equipment.
I have also been working on new companions, such as the Fluffpaca, a fluffy alpaca, one of over 20+ new companions exclusive to the full version!

Changelog:
Hovering over various stats now show stat breakdowns
Add total essence amount to essence tooltip
Existing loot is now picked up upon win
Boss dungeon level and move speed milestones now use highest lifetime
Extra hit chance now capped at 100%
AGI can no longer be enhanced after 100% extra hit chance
Biomes now change at 100.1m instead of at 100m
Arrow keys now scroll boss dungeon UI
Jack of All Trades no longer degradable
Balancing:
Hibernator max level increased: 40 -> 100 (max: 108h)
Dark Awakens max darkness doubled: 50 -> 100 per level
Pelican's Pouch level cap increased: 500 -> 1000
Essence bloom level cap increased to 1000, max boost: 1500% -> 1200%
Jetpack distance cap: 50% -> 40%
Temper tamer max level: 160 -> 500, level boost: 1s -> 0.3s
Blinding Fury defense reduction: 100% -> 90%
Belt crit rate multiplier: 0.25x -> 0.2x per rarity
Cap 'Buy Max' to 1000 purchases
Enemy full rage damage multiplier each second: 1.1x -> 2x
Legendary unlock and above dark matter cost x2
Potion max HP boost halved
Potion HP regen boost increased by 25%
UI:
Shiny Pearl upgrade tooltip now says 'persists through ascensions'
Add final damage stat and tooltip when it unlocks
French is now community translated and no longer shows warning screen
Update latest translations and mention EXP system in full version
Add fish caught, starfish caught stats to fishing UI
Fix heal and mana text spam when mass buying STA and INT
Stats of enemy that killed you shows in death screen
Add maximum offline progress info icon to offline reward screen
All potion red badges now hide when Potion Inventory is opened
Fixes:
Pause game when loading savefiles to prevent currency leaking
Fix able to auto-summon after downgrading Dark Awakens back to level 0
Fix negative shard cost due to integer overflow
Fix shards bug - shards had to be reset to 0
Fix Darkness float overflow - darkness had to be reset to 0
Fix Bee Sting not working beyond Level 500
Fix 0HP enemies
Officially fix MP not refilling upon death
Fix infinity discount with Goldfish discounts
Fix potion duration in PotionUI showing Level 1 potion instead of the potion hovered
Fix distance tooltip's jetpack distance displayed not updating instantly after leveling jetpack
Fix stat leaks when loading another savefile
Fix enemy full rage damage resetting upon reload
Enhancements now go higher before breaking infinity stats
Enemy enrage damage multiplier now saved for real
Enemy damage reduction from blinding fury is now saved upon reload
Fix attribute level up VFX spam and lag when leveling multiple at once
Update engine to Unity 2022.3.62f2
-YYZ

