Build 1.11 is now live and includes the following:
Fixes
- fix for both players able to select same badass
- fix for missing damage trigger for regular (non-grenade) bats
- fix for elevators triggered from touching side
- fix for pressing A in menus not auto-hiding mouse
- Pause menu: fix for controls menu option not resetting to default state
- Infected Planet: fix for player colliding with cacti
- Ascension, Space: fix for player recoiling off-screen
New Features/Improvements
- Alien Ship Core: add power-up drops for boss
- Alien Ship Core: replace Spread pick-up with regular/random one
- Space: add power-up drops for boss
- Cave: decrease camera damping
- add flames to explosive critters
Changes
- par time/score tweaks
- increase large enemy projectile damage to 2
- Infected Planet Secret: replace some grenade bats with regular bats
- randomize starting weapon for power-ups
- Cave: remove narrow platforms from start of level
- explosion lighting tweaks
- reduce duration of explosions
- add damage for small explosions (from missiles)