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Build 1.0.1

Well, it's official: we're now in Early Access! ːsteamhappyː We've just uploaded a new build that fixes some issues we noticed in the first couple "Let's Play" videos, as well as a couple other small things:

  • fix for first menu item remaining selected when using mouse for menu control
  • fix for mouse cursor not visible in first level when using keyboard/mouse scheme
  • fix for trooper animations named incorrectly
  • enemy sorting fixes

Note that this build introduces one small quirk with menus:

  • when using gamepad to control menus: if the mouse is over any of the buttons, they will show as "selected" briefly (~100ms) when the menu is first loaded

We felt this was better than the above issue re: buttons staying selected when using the mouse.