I've just uploaded a new build to the beta branch. We're going to test this over the weekend before pushing to the default public branch. Feel free to switch to the beta branch if you'd like to check it out early, though... we're especially interested in hearing what people think about the control changes (variable jump height, fixed movement speed for non-jetpack levels, etc.)
Fixes
- fix for mouse interfering with gamepad control of menus
- fix for recoil causing moving platforms to ocassionaly drop/reverse
New features/Improvements
- variable jump height: tap for shorter jump, hold for longer jump
- update tutorial to mention variable jump height
- (gamepad) implement static movement speed for player (except in jetpack levels, for now)
- (gamepad) removed axis snapping when bracing, resulting in much better precision