Just a quick note to let you know that build 1.0.2 has been promoted out of beta and into the main public branch. Here's a quick recap of what's in the build:
Fixes
- fix for mouse interfering with gamepad control of menus
- fix for recoil causing moving platforms to ocassionaly drop/reverse
New features/Improvements
- variable jump height: tap for shorter jump, hold for longer jump
- update tutorial to mention variable jump height
- (gamepad) implement static movement speed for player (except in jetpack levels, for now)
- (gamepad) removed axis snapping when bracing, resulting in much better precision