Build 1.3.2 is now live and includes the following:
Fixes
- fix for missiles not colliding with ground
- fix for missing music in credits
- fix for crate getting stuck in ceiling in Apartment level
- fix for player projectile speed scaling with difficulty setting
- fix for critter range too wide (they were audible when far off-screen)
- fix for Vendor level not scaling in non-16:9 aspect ratios
New features/improvements
- it's now possible to brace when using keyboard/mouse (left shift)
- rockets and grenades now collide with crates
- crates now "degrade" (no longer one-shot) and explode with more intensity
- added more destruction to Apartment level
- added additional ambience to Apartment level
Be sure to consult the "Known issues" discussion topic for a list of known issues introduced in previous builds: http://steamcommunity.com/app/395550/discussions/0/405693392908171145/