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Build 1.6

Build 1.6 is now live and includes the following:

Fixes

  • fix for escape key not pausing when using gamepad controls
  • fix for trooper self-illum layer slightly offset from main sprite

New Features/Improvements

  • upgrade to Unity 5.4.0: this should improve overall rendering performance
  • new charge/attack behavour for final boss (to reduce cheesing)
  • small tweak to Alien Ship level layout
  • blood and ground impact particles now collide with solid ground
  • more "explosive" blood particles
  • enemy gib now float in water
  • visual improvements to Tutorial level
  • flames are now lower-def / explosions are slightly higher-def

Enjoy!