Snug here, just a quick note to let you know that build 1.7 is now live in the main branch and includes the following:
Fixes
- fix for particle FX occasionally spawning in wrong location
- fix for P2 Vendor tooltip using old UI style
New Features/Improvements
- major update: new health system! Try it out at let us know what you think!
- difficulty setting adjustments
- enemy projectile speed no longer scaled with difficulty
- visual updates to City (new props, tile sets, etc.)
- visual updates to NPC gib in City
- added new segment to City
- City boss battle now starts after fully crossing bridge
- visual updates to Forest
- minor level tweak to Desert
- level tweaks for Alien Ship Boss level, including slower scrolling speed and player not force-scrolled
- integrate remaining mastered music (City boss, Desert)
- lower overall loudness of audio by 8db
Known Issues
- ambient music missing from cave level
- coin pick-ups being double-counted