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Build 1.7

Snug here, just a quick note to let you know that build 1.7 is now live in the main branch and includes the following:

Fixes

  • fix for particle FX occasionally spawning in wrong location
  • fix for P2 Vendor tooltip using old UI style

New Features/Improvements

  • major update: new health system! Try it out at let us know what you think!
  • difficulty setting adjustments
  • enemy projectile speed no longer scaled with difficulty
  • visual updates to City (new props, tile sets, etc.)
  • visual updates to NPC gib in City
  • added new segment to City
  • City boss battle now starts after fully crossing bridge
  • visual updates to Forest
  • minor level tweak to Desert
  • level tweaks for Alien Ship Boss level, including slower scrolling speed and player not force-scrolled
  • integrate remaining mastered music (City boss, Desert)
  • lower overall loudness of audio by 8db

Known Issues

  • ambient music missing from cave level
  • coin pick-ups being double-counted