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VR Missions Public Test 0.2.2 Now Live

VR Missions Public Test 0.2.2 Now Live

This update is mostly directed towards gradually improving the game's UI and major issues that build the framework of the VR. We will be addressing the state of the AI, adding the final mechanics that are in the older VR Missions and fixing up the 1P very soon. (hopefully this Friday no promises though! )

You can track what is going into each future update and hot-fixes before they come out here plus offer your suggestions and comment and vote on cards that are unsorted. So we can address them sooner .

You will see more sections and cards filled in Wednesday around the evening when we normally meet to discuss progress on the game

https://trello.com/b/89CmpT33/vr-tasks

  • Added Death Screen/Lost Screen for when a player dies ( now activates shortly after death)
  • Corrected a Bug that was making the Mission music palyer everywhere(Music should be playing properly now for each section)
  • Adjusted the Highlight shader so it stops highlighting the VR chair after the intro
  • New fonts for all UI, adjusted the Main menu fonts (New effects)
  • Adjusted a AI bug where they would keep shooting at your dead body when the player died
  • Adjusted the Music Manager so it properly fades between tracks before entering a different section ( this needs more adjustment)
  • Adjusted the Pause screen background to better contrast with the rest of the menu's
  • Corrected the weird text alignment issues on some of the UI's

More coming this Friday stay tuned! =)