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Map of the Week #34

Hey everyone!

After a small break, we’re back in action with another MotW.

Just in case you missed the last announcement: DEADBOLT is now available on the Nintendo Switch, meaning you can smash undead skulls on the go! Read the blogpost about the release here.

Sorry for the wait with this one, but the delay’s actually been worth it – this week’s highlighted map hadn’t actually been released until after the usual time! This week’s Map of the Week is “Limited Tinkering” by ColdBolt.

In my opinion, it was a bit of a waste that traps were only used in one of DEADBOLT’s levels (and I’m certain hopoo feels the same way), so it’s always great seeing a map that focuses on them, though the sheer amount of criss-crossing wires in this level is astonishing. Playing on Low graphics setting is recommended.

As you can probably tell from the screenshots and title, Limited Tinkering is a rehash of one of the original campaign levels, Timur the Tinkerer, in a similar vein to a few maps that have been covered here in the past. Of course, it’s deadlier than ever.

I’m pretty surprised we don’t get reimaginings of the original levels more often – revisiting familiar locations with a new spin on them is always interesting, and this felt like a breath of fresh air. I can basically do the original Timur level without even thinking, so getting caught off guard by the new trap layout made me feel like I was playing it for the first time again!

And oh golly, what fun it is! With traps plastered all over the place, this level turns into utter mayhem with endless trap triggering (mostly caused by enemies), corpses flying all over the place and... just things happening too rapidly to even have time to process.

One has to wonder if it's even possible to complete.

It’s not without issues, of course. The time limit made this a lot more stressful and felt unnecessary in a level where you’re meant to think things through, and the performance is pretty abysmal because of all the wires, although this is more on the game than the level itself. Despite these shortcomings, it’s still a fun, challenging and refreshing experience.

Perhaps even the most fun I've ever had completing a DEADBOLT level.

Play it now!