Hello everyone!
To pave the way for the upcoming new combat system, this update introduces a brand new character leveling and attribute system, offering deeper and more customizable character progression.
✨ New Character Progression System:
Leveling System Implemented: Characters can now gain experience and level up.
Skill Point Allocation: Each level grants skill points to freely distribute among four core attributes: Strength, Agility, Constitution, and Intelligence. Build your unique hero.
Strength Gain Preserved: The function to increase Strength through mining is temporarily retained, coexisting with the new leveling system.
⚔️ Combat Mechanism Overhaul:
Speed Attribute Enters Combat: Combat is no longer just about strength. The Speed attribute now determines turn order and attack frequency. Will you be an earth-shattering powerhouse or the fastest gun in the Late Ming Dynasty? The choice is yours!
🔧 Bug Fixes & Optimizations:
Fixed errors that occurred when selling items in Yanggu County.
Fixed a bug preventing players from returning home after multiple visits to the world map.
Optimized the market interface and interactions when visiting cities.
Thank you for your continued support! More features of the new combat system are under active development. Stay tuned.
—Developer Aladdin Batu
