Hey there, Adventurers! ✨🗡️
Long time no devlog! I know it’s been a while since I last popped in with news, but I promise I haven’t been hiding in a dungeon doing nothing. Over the past few months, I’ve been working on some big, global improvements to the project, so I can finally bring all of my chaotic little ideas to life :333
And honestly? I think it’s already looking so much cooler. 😤💖

First of all, I completely rewrote the core game mechanics! The game now has four full stats:
Charisma, Dexterity, Strength, and Magic ✨💪🪄
And these aren’t just decorative numbers sitting there looking pretty. Nope! There will be way more stat checks, gameplay consequences, and — most importantly —
REAL D20 DICE ROLLS!!!! 🎲🎲🎲

Yes. Actual d20 rolls. They will affect gameplay, events, damage, and all sorts of little surprises. Drink potions, equip artifacts that boost your stats, take damage based on dice rolls, and pray to whatever tiny goblin god controls your luck. 🙏👹
But that’s not all!

The Hog scenes have also been completely reworked, and I’ve added several new mini-games too. In the future, these will also become part of the spicy scenes 👀🔥

Thank you so much for your patience and support. It really means a lot to me, and I’m super excited to keep making the game bigger, weirder, and more fun. <3
See you soon, Adventurers! 💕

