Here comes the first bi-weekly update!
As we explained we are following bi-weekly cycle for the updates of Dimension Drive.
We just released a new alpha build that we hope you enjoy. And it comes with a totally new level and quite some bug fixing. Thanks to everybody that is helping us by sending bug reports, you are the best!
Dimension Drive Alpha Build 0.6.7.5 Changelog
New:
- Moving elements in environment
- NEW Level 2-2
- Cut-scenes are now skippable
- Xbox 360 and Xbox One gamepads now vibrate when hit
Updates:
- Engine update to Unity 5.3.1p3
- New Level 2-1 based on old 2-2
- New Level 2-3 based on old 2-4
- Enemy and player bullets now on screen coordinates
- Enemy bullets speed slightly increased
- Player death process improvement
- Tracker enemies (in level 1-4) have faster speed
- Proof-read text in cut-scenes
- ...as usual slightly more awesome!
Fixes:
- Solved issue "Notification for low energy not noticeable"
- Solved issue "Completing a level after dying"
- Solved issue "Explosions are getting either too big or too small"
- Solved issue "Lateral and back thrusters enabled after death"
- Solved issue "Music sounds like not hi-fi"
Known issues:
- Same as 0.6.7.3