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Update #3 Build 0.6.7.5 available!

Here comes the first bi-weekly update!

As we explained we are following bi-weekly cycle for the updates of Dimension Drive.

We just released a new alpha build that we hope you enjoy. And it comes with a totally new level and quite some bug fixing. Thanks to everybody that is helping us by sending bug reports, you are the best!

Dimension Drive Alpha Build 0.6.7.5 Changelog

New:

  • Moving elements in environment
  • NEW Level 2-2
  • Cut-scenes are now skippable
  • Xbox 360 and Xbox One gamepads now vibrate when hit

Updates:

  • Engine update to Unity 5.3.1p3
  • New Level 2-1 based on old 2-2
  • New Level 2-3 based on old 2-4
  • Enemy and player bullets now on screen coordinates
  • Enemy bullets speed slightly increased
  • Player death process improvement
  • Tracker enemies (in level 1-4) have faster speed
  • Proof-read text in cut-scenes
  • ...as usual slightly more awesome!

Fixes:

  • Solved issue "Notification for low energy not noticeable"
  • Solved issue "Completing a level after dying"
  • Solved issue "Explosions are getting either too big or too small"
  • Solved issue "Lateral and back thrusters enabled after death"
  • Solved issue "Music sounds like not hi-fi"

Known issues:

  • Same as 0.6.7.3