This week we come with an update that brings you world 2 story! And the dialog system has been updated to reflect better which character is talking. We know we are a bit late with this one. We are in the process of a ton of internal updates to our code base and this is taking longer than our typical by-weekly cycle. We are working towards a bigger update that will be released after Gamescom, expect more content on that one. By they way, we will be at Gamescom as part of the Indie Arena Booth selection! We hope to see you there if you are attending :)
Dimension Drive Alpha Build 0.6.9.9 Changelog
New:
- Updated cutscenes with new art in world 2 levels
- Story added for world 2
- New music track for cut scene 1-1
- New music track for cut scene 1-2
- New music track for cut scene 1-3
- New music track for cut scene 1-4
Updates:
- Dialog system updated, character talking color coded in speech bubbles.
- Ashajul Burst an udpated to new system (#286)
Fixes:
- #277 Chromatic aberration now is too shiny
- #273 Adjust HUD health bar 30% marker not in 30% position
- #269 Level 6 Scouts spawn at the end of curve
Known issues:
- Pausing in Inverse Drive will stuck the ship in inverse, hitting the Inverse Drive button again fixes it.
- Chromatic aberration/ screenshake may get stuck after dying, resetting the level will fix it.