We've made some balance changes that will make your leveling-up more comfortable and stats drop not so hard. But this affected your level, so if you were level 10, your current level will be around 7 (as well as your opponents!). And that's actually good ;)
ver. 0.86
- Some major re-balancing. Changed the STR/AGL/STM gross curve. What does it mean? It means that previously if you had 1000 internal strength points, you had 10 level of strength (every level costed 100 points). Now every next level requires more points, so 1000 points gives you level 7. So, your saved character will lose the level number (as you opponents). But actually it is good. Because you will not lose so much levels every day.
- Increased skill points rewards for winning.
- Now it is impossable to grind Silver for skill points (the fights are limited for each day).
- Changed the order of some skills in the skill tree (you may experience some weird issues loading your previous savegame).
- Opponents re-balancing.
- Fixed a bunch of bugs.
- Some GUI improvements.