Hey there soldiers, as you know we're always working hard and striving to improve our game so we just dropped V1.590 and it comes with some fixes.

We have added Fabricator button notifications for recipes and levels, also the level requirements on some items like iron have been reduced too.

Also, don't you hate it when you are being chased by some monsters but you cannot run if your weigh is exactly 100? Yep! We've made some changes to that too!

Now when you kill the annoying Raptrax or any other creatures, you will hear level up and XP sound effects.
Of course those are not all, here's a full list of changes:
- Updating version, zoom on ADS for gauss rifle, and text for Infostorm during spawn.
- Increased Prone crawl speed, Made grass block Visibility Trace.
- Added Fabricator Button Notifications for Recipes and Levels, Reduced Level Requirements on some items like Iron.
- Increase Chance ArmBlades will produce DamageFX.
- Adjust Spawn Level for BigWorms and Bandits.
- Fixed issue where player couldn't run if weigh was exactly 100, adjusted some inventory item costs and descriptions, fixed Metal Roof Z-fighting.
- Adjusted XP output of many quests.
- Added Level & XP Sound Effects, Tuned XP/Leveling Curve.
- Enforcing Level requirements on Buildgun and Fabricators, Balance pass at item level settings, Menus now sort items by Level.
- Added XP and Level UP Notification system, Added Individual Mob XP Rewards, Added Level requirement notification for building & crafting (not enforced yet).
- Manual updates and mic sensitivity adjustment, safety for player state before assigning audio device.
- Added 11 random locations to Austrasia Map, Updated Numerica Map to copy new areas from Campaign, Fixes for some Wood materials, Improved "Best" build mode for Floors & Catwalks.
- Added retry on video (one chance) in event of load failure.
- Fix sfx on Insect.
We hope you enjoy the game and if you do, you can help us by spreading the words about our game on your social media platforms.