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GearStorm 1.509 Release!

Thank you all for your support. Welcome to this month’s new version the 1.509 release!
This release brings us by popular demand: map markers and waypoints, a new tutorial map with a startup quest for training new players (just click “Tutorial” on the main menu), a new quest journal (still a work in progress). There was also a lot of improvements to the admin quest editor. The tech-tree/crafting system was refined to fit the game better. As always, numerous bug fixes and performance enhancements all detailed in the change log below having to do with animation and physics. Also fixed was the spawning on a new hosted map without proper loadouts.
Please feel free to contribute to our gamepedia page (https://gearstorm.gamepedia.com/GearStorm_Wiki), particularly with default keymap and what they do. Also, check out our website at (www.gearstorm.com).

Change Log:

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Quest journal added: Press "J"
Mapmarkers on Minimap, Waypoints (Right-Click on Map)
Icon updates for Minimap
Labling Fabricators
Added MapMarker and Quest Log entries to Welcome Quest
Added LogEntry and Rumor Strings to Quest Stage
AddMapMarker command, Map Markers now have ToolTips, NPCs now open doors and walk through
Animation improvements: anim notifiers for step/armor sounds, speed match, correct assets
Improvements to AI Faction settings, and group attacker data sharing, Deer Anim jitter fix
Added Copper and Titanium Versions of Arm Blade, Loading Screen Tips, Fixed/Balanced some Recipes, Attempt to fix TickAssetPlayerInstance Crash
Adding Config Settings to Host Game menu, Moved some configs to GameInstance due to need for persistence
Added Finish and Delete Dialog widgets for quest editor
Adding "Admin FlushQuests" console command
Put Descriptions in Host Game menu, Fixed Unique Flag being Stored in Quest Editor
Fixes for 4.21.1 and Visual Studio 2017, getting rid of unneeded voiceenginesteam.cpp engine mod.
Fix some UI bugs, Removed Cooking from Fabricators (now in Smelters), Added Apatite crystal to recipes
Added Repair/Refuel delay timer with Radial Bar interface
Configurable Ambient Light, Settings in ini and ingame admin menu
Extended Tutorial, Fixed some Bugs in Quest code, Added NPC Hybernation
Added Spawned Crystal in Caves, Updated Default Campaign Map
Adding ToolTips to dialog options, adding the manual button to the main menu that pops up the main gamepedia site.
Mowing grass and adding display to campaign map.
Added Campaign option to main menu that takes you straight to campaign, added tooltips for all the options.
Fixed several bugs in quest system. Added IsActive attribute to default quests in Editor, so you could see if quest is already active. Fixed VTOL BP drag event calling.
Refactored quest system. Privacy based on UniqueId (private quests won't work if ID changes every start, Steam should be good tho). Different startup sequence. Many improvements in quest editor widget.
Submitting Start of Tutorial Campaign, Bug Fixes in Condition Processing logic
Adding Campaign Map
Upping the Survival Game - Fixed a lot of holes in the crafting tech tree
Added Campfire Primitive smelter and Cooked Meat
Fixing VTOL center of gravity for grabbing vehicles.
Adding Tractor FX for VTOL
Potential fix for VTOL MFD , Vehicle Engine start sounds now on client
Signs now display description text on display
Menus in Vehicles fix, Vehicles falling through map improvements (still not fixed)
Fixed VOIPTalker registration (always check data replication when it comes to net functionality!!!)
Repair vehicles now fixes engine, steering, weapon damage
Fixing Loading Active Quests bug
Fixed Crash in Attack LClick with Melee code