Brand new GearStorm release today!




Today marks a very big shift in the direction of GearStorm. With some new partnerships, we have a completely new game in terms of graphical quality. We have completely replaced all of the lighting, player 3D model, world and building graphics, and added multiple new types of plants and trees. This game now looks like a completely different game. We upgraded GearStorm to the latest version of the Unreal Engine that gave us a huge performance boost for graphics and frames. Also, we have brand new functionality for:
- Customize your avatar! You can now change out your helmet, face and sex of your in-game character, this is only the beginning of the customization options we will be adding.
- Editing the spawn rates for different enemies in the admin menu.
- Vehicle specifications can now be set by admins per server from the admin menu GUI, change all the vehicle speeds, capacity, armor, etc for your server right from inside the game using the admin menu.
- The in-game map now includes zoom and labels for the mineral deposits that are near you, greatly simplifying resource gathering! Look for the periodic chart symbol on the minimap and main map for the mineral you are looking for.
- The in-game mission building system, showcased in the tutorial that is the first part of the "campaign" game mode has been redone with the ability to put videos in the mission briefing and using local and online web content (optionally).
- The tablets in-game have been given the ability to use web content both locally and online including videos.
- Female character option was added.
- Un-armored character added, separating armor and power armor as a pickup craftable item.
- You can now issue commands to your NPCs (alt-e by default)

Un-armored starting character and female character option

Edit AI spawn rates in real-time in-game

Edit vehicle stats in real-time in-game

Change out your helmets