The round lasts 30 seconds. Both players begin with zero points and zero fury. On the opponent's character, in random places, begin to be generated ‘circles’. Once the circle's size becomes the maximum possible, the range begins to decrease. The number of simultaneous ‘circles’ on the screen depends on the time period of the round. Each series strikes, accumulating rage. Also, the player will have access to 3 active abilities. After the battle game compares the number of points scored by the players.
Who has more will win. If an equal number of points, the victory is given to someone who has higher accuracy.