Hey Ghosthunters,
Thanks so much for playing the demo and sharing your feedback! This patch addresses a number of the points you’ve raised. Check out the patch notes below for details:
Patch Notes
Fixed an issue where players could get stuck in the tutorial.
Added a tutorial border for clearer guidance.
Fixed a small timing window that allowed players to pass through doors during the tutorial.
Adjusted the Analyser: it no longer overlaps with the Result UI, and players can’t enter while analysis is running.
The Ghost Select Window now closes automatically when leaving the board on the wall.
Reduced transparency in the anomaly break minigame.
Lowered the ghost’s chance of picking its favorite artifact type from 90% → 70%, meaning you’ll need to collect more evidence to be sure.
Increased ghost activity frequency during artifact analysis to add extra tension.
Added some localisation improvements.
Hopefully fixed an issue where the ghost could stop being active. If you experience very low or no activity, please use the Bug Report feature in the main menu.
Missing Feedback?
If your suggestion isn’t in this patch, don’t worry — some changes take more time to implement than others. If it fits the game, it will be applied in a future update!
