Hey everyone! The testing branch has just been updated to Version 1.3.1a1. Some notable additions include:
- Difficulty selection moved under Start Game instead of in the Options menu
- The ball now pauses for a split second when powerups are hit, in an effort to ease up some of the visual noise
- Night mode improvements for background paintings
- Lowered difficulty of Corestar Easy by removing corner gray blocks
- Removed requirement for Controller to be attached to make the Input Type label change in Options menu
- Fixed a bug where having Checkerbox selected would load Mirrobox levels, and vice versa
What we particularly need feedback on is the Ball Pause. Please let us know how this feels, whether you love it or hate it, if maybe the pause should be even longer (right now the ball will start moving as soon as all powerup effects are over) etc. There will be one or two other additions for cleaning up visual noise by the full 1.3.1 release.
Thanks and have fun!