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Mondrian 1.2.1 Released

This update for 1.2 includes some nice improvements. A couple outstanding sound bugs have been fixed, fixes for Steam Achievements have been implemented, and some nifty controller updates have gone in, including rumble! If this clears everything up, we have some excellent content ideas in mind for 1.3, and will aim to get that out between the end of March and PAX East.

Features:

  • Added controller rumble on block pops, bombs, and wall locks/unlocks
  • Activated default Steam Controller setup as "Generic Gamepad"

Changes:

  • Included even more data to erase when you choose Erase All Progress in Gameplay Options
  • Reduced rate of fade on Fading Challenges by half
  • Gray blocks now always stay visible on fading challenges

Bug Fixes:

  • Fixed a bug where Opponent walls would not rotate counterclockwise with controller bumpers
  • Added a potential fix for deactivated levels loading, but will need more testing
  • Restored missing tooltips in Boutique
  • Fixed a bug where the wrong block would pop in Fading Challenges
  • Fixed a bug where Hex Walls 2 & 3 were mixed
  • Fixed a bug where Gem + Gray Block sounds could stop playing if triggered too often
  • Explored fixes to several Steam Achievements not unlocking, but will need more testing
  • Fixed round counter adding 2 rounds per level instead of 1

Thank you all so much for your feedback in the last week. As usual, if you find anything wrong, please let us know and we will fix it as soon as we can!

- Danny